In this course, students will integrate knowledge learned in the previous two semesters and create a 15 week production. This might be character animations, commercials, public service announcements, or interactive presentations. There is a focus on individual creative projects with emphasis on visually communicating a message and theme to the audience through animation.
The context within which buildings and spaces are created is rapidly evolving as is the way in which architecture and design is practiced. This advanced course is designed to provide the future practitioner with a comprehensive study of the business and practice of architecture and design. Emphasis will be placed on practical skills and usable information that will enhance the students’ ability to function within the design professions and/or related disciplines.
This course is an intermediate exploration of visual and verbal communication through interactive media/interface design. The students will explore the fundamental concepts of interactivity, the basic concepts of flow charting, as well as hierarchical organization and visual perception with regard to computer interface and interactivity for Web sites, games, interactive media, informative media and CD/DVD authoring. Students will use a variety of computer tools to implement and demonstrate the various concepts in studio design projects.
This course is a continuation of interactive authoring. Students expand their interactive authoring skills as they are introduced developing interactive technologies and interactive 3D spaces. Students are taught interaction-based authoring programs used to communicate with viewers both visually and verbally through voice and sound. Students explore the possibilities of communication through interactive media through studio experiments and complete interactive titles of their own design that incorporate concepts covered in class.
This course will consist of lectures and associated exercises intended to provide the student with a framework that will support and guide them through the beginning stage of their senior thesis project exploration. Emphasis will be placed on developing research and writing skills that will enhance the student's ability to select an acceptable thesis project and site, and develop a program based on a given set of requirements.
Architectural Photography is a course taught in conjunction with the Junior Year Study Abroad Program in Sorrento, Italy. It is designed for the novice photographer and is intended to give the students the knowledge and skills necessary to effectively document the architecture seen while traveling throughout the semester. The course will introduce the student to the fundamentals of digital photography and digital imaging. Students enrolled in the course will need a reasonably good digital camera, a laptop computer and image-editing software.
Studio Sorrento is intended solely for students enrolled in the Junior Year Study Abroad Program in Sorrento, Italy. The course will be structured around the experiences, field trips and other learning opportunities during the semester of study in Italy. Particular attention will focus on elements of traditional town design, sustainable building strategies, historic building analysis, and adaptive/sustainable re-use of historic structures.
This course will prepare students for the task of finding a career in the digital media and/or animation fields. Instruction will be given to develop and design Web portfolios, print portfolios, and demo reels that promote the individual's work. Web authoring software such as Dreamweaver and Flash will be used in the creation of individual Web sites. Non-linear video and sound editing software, such as Soundtrack Pro, SoundBooth, Final Cut Pro, and Premiere will be used to optimize video, sound, and animation work for the various forms of portfolios being created.
This course refines the skills developed from the preceding semesters' work with modeling focusing on NURBS based models. The student will build upon their knowledge of modeling and will provide an in depth study of NURBS modeling coupled with lighting and texturing. The course shows students how to visualize an object and how to effectively build it in the 3D world using various NURBS surface types. Students will communicate scenarios and moods through the use of textures and light to surface interactions.
This is a cumulative two-part course where students will integrate aspects from their studies of the previous three years. Students will use this semester to create one of the following: a 3D animated film; a 2D animated film; an experimental animation film (stop motion, mixture of 2D and 3D animation or a fully interactive/informative media project). Students will produce all pre-production work including proposal, storyboards, and animatics.