DGMA - Digital Media and Animation

DGMA 6103 - Production II

Credits: 
3
Level: 
Upper
Prerequisites: 

CIAT 5103 with C or better or DGMA 5103 with C or better

Description: 

This course introduces fundamental concepts of visual communications involved in understanding and controlling the performance of text and image elements in a field. Emphasis will be on the creative process of making images that can convey ideas and information to others. Students will learn steps to take to create a concept, log line, treatment, storyboard, color studies, lighting studies, and animatic(s) for their proposed project. They will learn how to compile all of these elements into a presentation that they will give in front of professors and industry professionals.

DGMA 5603 - Interactive Media

Credits: 
3
Level: 
Upper
Prerequisites: 

(CIAT 4103 with C or better or DGMA 4103 with C or better) or (CIAT 4423 with C or better or DGMA 4423 with C or better)

Description: 

This course is a continuation of Interactive Authoring. Students expand their interactive authoring skills as they are introduced developing interactive technologies and interactive 3D spaces. Students are taught interaction-based authoring programs used to communicate with viewers both visually and verbally through voice and sound. Students explore the possibilities of communication through interactive media through studio experiments and complete interactive titles of their own design that incorporate concepts covered in class.

DGMA 5403 - Adv. Modeling, Texturing & Light

Credits: 
3
Level: 
Upper
Prerequisites: 

CIAT 4443 with C or better or DGMA 4443 with C or better

Description: 

This course develops a refinement of skills from the preceding semesters' work with modeling focusing on NURBS based models. The student will build upon their knowledge of modeling and will provide an in depth study of NURBS modeling coupled with lighting and texturing. The course shows students how to visualize an object and how to effectively build it in the 3D world using various NURBS surface types and communicate scenarios and moods through the use of textures and light to surface interactions.

DGMA 5203 - Stop Motion Animation

Credits: 
3
Level: 
Upper
Prerequisites: 

CIAT 1333 with C or better or DGMA 1333 with C or better

Description: 

In this class students will experiment with stop motion animation using single frame cameras and 3-dimensional objects from a video feed into computer software. Students will learn how to apply the principles of animation to stop-motion filmmaking, and will then take their projects through the post-production process.

DGMA 5103 - Production I

Credits: 
3
Level: 
Upper
Prerequisites: 

CIAT 4103 with C or better or DGMA 4103 with C or better or CIAT 4423 with C or better or DGMA 4423 with C or better

Description: 

This course will introduce the student to the use of current non-linear editing technology. Class projects will develop an understanding of the methods used for creating, sampling and storing digital video and audio and the constraints placed on these media assets when used for media based products. Emphasis is placed upon the technology of digital video and audio, including: formats, data rates and compression algorithms.

DGMA 4443 - Computer Animation IV

Credits: 
3
Level: 
Lower
Prerequisites: 

CIAT 3403 with C or better or DGMA 3403 with C or better

Description: 

In this course, students will integrate knowledge learned in the previous two semesters and create a 15 week production. This might be character animations, commercials, public service announcements, or interactive presentations. There is a focus on individual creative projects with emphasis on visually communicating a message and theme to the audience through animation.

DGMA 4423 - Portfolio I

Credits: 
3
Level: 
Lower
Prerequisites: 

CIAT 3403 with C or better or DGMA 3403 with C or better

Description: 

This course will prepare students for the task of finding a career in the Digital Media and/or Animation fields. Instruction will be given to develop and design web portfolios, print portfolios, and demo reels that promote the individual's work. Web authoring software such as Dreamweaver and Flash will be used in the creation of individual websites. Non-linear video and sound editing software, such as Soundtrack Pro, SoundBooth, Final Cut Pro, and Premiere will be used to optimize video, sound, and animation work for the various forms of portfolios being created.

DGMA 4103 - Interactive Design

Credits: 
3
Level: 
Lower
Prerequisites: 

CIAT 3203 with C or better or DGMA 3203 with C or better

Description: 

This course is an intermediate exploration of visual and verbal communication through interactive media/interface design. The students will explore the fundamental concepts of interactivity, the basic concepts of flow charting, as well as hierarchal organization and visual perception with regard to computer interface and interactivity for Web sites, interactive media, informative media and DVD authoring. Students will use a variety of computer tools to implement and demonstrate the various concepts in studio design projects.

DGMA 3403 - Computer Animation III

Credits: 
3
Level: 
Lower
Prerequisites: 

CIAT 2403 with C or better or DGMA 2403 with C or better

Description: 

This is a course which introduces the student to 3D computer animation. Autodesk's Maya software is emphasized. The course focuses on the building and rigging of skeletons for organic and inorganic objects as well as animation of biped, quadruped, and object motion, and soft-body and rigid-body object motion to visually communicate specific actions and/or emotions. Traditional animation concepts and 3D computerized animation techniques will be theoretically explored and practically applied.

DGMA 3203 - Interactive Authoring

Credits: 
3
Level: 
Lower
Prerequisites: 

CIAT 2403 with C or better or DGMA 2403 with C or better

Description: 

This is a course that introduces the student to the art of creating cartoon-style animation applicable to industry needs in graphic design, interactive media, the Internet, film, and television using Macromedia Flash. The course emphasizes student acquisition production with both cameraless and computer-based techniques.

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