Digital Media and Animation (BS)

Application Code: 
2018
Degree Received: 
Bachelor of Science (BS)
Academic Department Info: 
Description: 

360 Virtual TourThe emerging field of computer imaging and animation is impacting virtually every industry and profession. The digital media and animation program provides students with a broad range of technical, creative, and problem-solving skills to facilitate their employment in new media and animation. At the core of the program is an eight-semester sequence of studio courses that enhances individual artistic creativity and provides instruction in the traditional arts and industry standard computer graphics software. View students' work.

An Apple MacBook Pro laptop is required for students entering the digital media and animation program.

Student Learning Outcomes: 
  • Construct a body of work that will secure employment or transfer to a four year program.
  • Demonstrate adaptability/flexibility with technology by using multiple computer software packages and platforms.
  • Communicate verbally using specific terminology associated with the software, hardware, and industry.
  • Illustrate critical thinking by completing problem solving activities.
  • Demonstrate a strong work ethic through time management and quality works.
  • Visually analyze their own work , as well as the work of others, in critiques, presentations, writing, and other activities.
  • Demonstrate knowledge of the history and theory relevant to digital media and animation through writing, oral presentations, and incorporation of such knowledge into studio assignments.
  • Demonstrate adaptability/flexibility with technology by using multiple computer software packages and platforms.
  • Determine and implement factors that generate successful teamwork within a professional environment.
  • Obtain communication skills (versed in communication theory) by learning specific terminology associated with the software, hardware, and industry.
  • Demonstrate critical thinking by completing rigorous problem solving activities.
  • Create a professional presentation, evaluate, and revise.
  • Produce work within constraints that reflect industry standards.
Entrance Requirements & Recommendations: 

Required: Algebra, Geometry, SAT and/or ACT scores with a recommended combined SAT score of 1,000 (critical reading and math) or a composite ACT score of 21.
Recommended: Algebra 2/Trigonometry

Features & Facilities: 

Students will have access to studios for foundations, 2D Design and Color, Figure Drawing, and 3D Design and Color. Students will also have access to computer labs that run industry-standard software including, but not limited to, Maya, Photoshop, Flash, After Effects, Dreamweaver, Illustrator, and Final Cut Pro. High end equipment such as digital cameras, digital video cameras, and digital audio recorders are also available for student use. Studios are open 24-hours for baccalaureate student access.

Career Opportunities: 
  • Animation
  • Interactive Media
  • Digital Imaging
  • Media Design
  • Fine Art
Typical Semester Layout: 
First Semestercredits
DGMA1403Computer Animation I3
DGMA1413Foundations: Form/Space3
DGMA1423Intro to Visual Communication3
COMP1503Freshman Composition3
DGMA1333Survey of Anim & Vis Effects3
   15
Second Semestercredits
DGMA2403Computer Animation II3
FNAT24233D Design/Color3
FNAT2433Figure and Motion3
FNAT1313Art History3
LITR2603Introduction to Literature3
 xxx3Gen Ed/Math Elective3
   18
Third Semestercredits
DGMA3403Computer Animation III3
DGMA3203Interactive Authoring3
SOCI1163General Sociology3
 xxx3Gen Ed/American History3
 xxx3Gen Ed Elect/Natural Science3
HPEDxxx1Physical Education1
   16
Fourth Semestercredits
DGMA4443Computer Animation IV3
DGMA4103Interactive Design 3
SPCH1083Effective Speaking3
FNAT3513Art History II3
LITR2813Introduction to Film3
 xxx3Gen Ed/LAS Elective3
   18

Entry level of student into math and composition/literature sequences is a function of student’s high school preparation and mathematics and English placement examinations.

Minimum of “C” is required for all core courses. A 2.75 GPA in core courses or comparable courses at another institution is required to guarantee admission into DGMA 5103, 5403 and 5603. Digital media and animation faculty will examine a digital portfolio for students who do not meet this requirement and determine if the student's work meets the standards for entry into the BS program.

Fifth Semestercredits
DGMA5103Production I3
DGMA5603Interactive Media3
DGMA5403Advanced Modeling, Texturing & Lighting3
COMP5703Technical Writing II3
SOCI5213Science, Technology and Society3
   15
Sixth Semestercredits
DGMA6103Pre-Production3
DGMA6203Motion Graphics3
DGMA6413Advanced Animation3
 xxx3Gen Ed/LAS Elective (Upper Level)3
 xxx3Gen Ed/Western Civ OR 
  Foreign Language3
   15
Seventh Semestercredits
DGMA7403Senior Studio Project I3
DGMA7103Community Service Project3
DGMA7203Senior Seminar3
 xxx3Gen Ed/LAS Elective3
 xxx3Gen Ed/LAS Elective3
   15
Eighth Semestercredits
DGMA8105Senior Studio Project II6
DGMA8103Portfolio II3
 xxx3Gen Ed/LAS Elective3
 xxx3Gen Ed/American Hist OR Other World Civ3
LITR Other World Civilization3
   15

Students must complete at least one course from 7 of the 10 SUNY General Education silos.

Minimum of "C" is required for all core courses.

Students are required to complete a digital portfolio assignment to meet graduation requirements.

Employment and Transfer Rate: 
100%
Employment and Transfer Survey Details: 
Survey Details201020112012
Receiving Degrees31217
Responding to Survey1 (33%)9 (75%)5 (29%)
Employed1 (100%)6 (67%)1 (20%)
Employed in Field1 (100%)3 (50%)0 (0%)
Transferred--3 (33%)4 (80%)
Unemployed & Seeking Employment------
Unemployed & Not Seeking Employment------
Employment and Transfer Salary Information: 

Prefer not to disclose (1)